Paso 1 — Geometría y malla
BLOCK,0,block_x,0,h_lower,0,block_z
BLOCK,0,block_x,h_lower+initial_gap,h_lower+initial_gap+h_upper,0,block_z
VMESH,ALLUsa SELTOL al seleccionar caras en Y = h_lower y Y = h_lower + initial_gap.
0,5 mm entre bloques antes de ESURF.